Geek Author

Computer Organization and Design Fundamentals Series

For all intents and purposes, this show is the fourth edition of the textbook Computer Organization and Design Fundamentals by David Tarnoff. Since the first edition came out in 2005, the PDFs have been made free for download to anyone interested in computer organization. With the trend toward audio and video instructional material, it was time for an update.

The presentation of the material in this series will be similar to that of the original textbook. In the first third, we will discuss the mathematical foundation and design tools that address the digital nature of computers. This will include an introduction to the differences between the physical world and the digital world, how those differences affect the way the computer represents and manipulates data, and the use and design of digital logic and logic gates. In the second third, the fundamentals of the digital logic and design will be used to design common circuits such as binary adders, describe checksums and cyclic redundancy checks, network addressing, storage devices, and state machines. The final third will examine the top-level view of the computer. This will include a discussion of the memory hierarchy and its components, the components of a CPU, and maybe even a discussion of assembly language along with some examples.

Episode 0.0 – Prologue

This episode is a brief introduction to the Geek Author series, Computer Organization and Design Fundamentals, and to it’s host, David Tarnoff. Click here to read the show transcript.

Episode 1.1 – The Importance of Hardware Design

In this episode, we discuss the importance of hardware design to anyone interested in creating computing solutions. Click here to read the show transcript .

Episode 1.2 – Analog vs. Digital

In this episode, we make the distinction between analog (real-world) values and the values that a computer uses, i.e., digital. We discuss the benefits of digital over analog and describe a simple system to capture analog values. Click here to read the show transcript.

Episode 1.3 – Anatomy of a Binary Signal

In this episode, we define the components of a single binary signal as its value changes over time. This will provide us with a starting point for the terminology we will be using throughout the rest of the series. Click here to read the show transcript.

Episode 1.4 – Pulse Width Modulation

In this episode, we show how a binary signal can be used to give the appearance of an analog output. We then use this understanding to show how to dim an LED on the Arduino open source platform. Click here to read the show transcript.

Episode 2.1 – How Computers Count without Fingers

In this episode, we visit some ancient Sumerians so we can expand our view of finger counting and see how this applies to counting with transistors. From this, we will have the basis for unsigned binary integers and the humble binary digit or bit. We also show how to calculate the upper limit to which a fixed number of transistors can count. Click here to read the show transcript.

Episode 2.2 – Unsigned Binary Conversion

This episode continues the work of the previous episode by examining the methods used to convert between decimal and binary and vice versa. We also take a look at the effects of shifting the bits of a binary number both left and right and how those operations can be used to simulate multiplication and division. Oh, and since we will be discussing a lot of different numbers, it couldn’t hurt to have a piece of paper and a pencil close by. Click here to read the show transcript.

Episode 2.3 – Hexadecimal or Sixteen ways to nibble at binary

Binary can be challenging. The values tend to have a lot of digits, long sequences of ones or zeros can be difficult to distinguish, and the relative magnitudes of multiple binary values can be difficult to resolve. In this episode, we discuss a couple of the popular methods to quickly represent binary in a more human readable form. Click here to read the show transcript.

Episode 2.4 – Packed BCD: Taking More Nibbles out of Binary

Ask a computer to store a decimal whole number in binary and it will do it without any fuss. A decimal fraction, however, that’s another thing. In this episode, we will present a method called Packed BCD that is used to accurately represent decimal values in binary by storing each digit in its own nibble. Click here to read the show transcript.

Episode 2.5 – Binary Representation of Analog Values: Fitting Infinite Inside a Computer

Computers don’t cope well with infinite, but that’s pretty much what the real world is about, limitless accuracy with as near to limitless boundaries as can be imagined. So how do we fit infinite inside the computer? That’s what this episode is about: converting analog measurements to binary with suitable accuracy. And we will do all of this with an eye to using these techniques later in our applications. Click here to read the show transcript.

Episode 2.6 – Analog to Digital Conversion with Arduino

Does capturing analog measurements with a computer sound like so much hocus pocus? In this episode, we will take a stab at lessening some of that mystic by showing how the Arduino platform can be used to perform this conversion. Click here to read the show transcript.

Episode 2.7 – The Effect of Sampling Rates on Digital Signals

Converting an analog signal to digital involves more than just digitizing some measurements. Consequences result from sampling an analog signal and care has to be taken to capture all the desired frequencies and avoid creating new ones.
Click here to read the show transcript.

Episode 2.8 – Quantization Noise in Analog Sampling

Dividing up the range of analog values into discrete binary values during the analog to digital conversion process forces us to incur a rounding error. See what that error looks and sounds like in this episode of Geek Author. Click here to read the show transcript.

Episode 2.9 – Introduction to Gray Code

Counting is pretty basic, right? Zero, one, two, three, four, and so on. This episode of Geek Author presents a situation where we might want to rearrange the sequence of integers in order to provide better reliability in our digital circuits. Click here to read the show transcript.

Episode 2.10 – Gray Code Conversion and Applications

We continue our discussion of Gray code by presenting algorithms used to convert between the weighted numeral system of unsigned binary and the Gray code ordered sequence. We also show how to implement these algorithms in our code. Click here to read the show transcript.

Episode 3.01 – Adding and Subtracting Ones and Zeros

It may sound trivial, but in this episode we’re going to learn to add and subtract…in binary. This will serve as a basis for learning about negative binary representations and the circuitry needed to perform additions in hardware. Click here to read the show transcript.

Episode 3.02 – Tens Complement Arithmetic

In 1645, Blaise Pascal presented his Pascaline to the public. Using only addition and the method of tens complement, the device could add, subtract, multiply, and divide. We discuss tens complement as an introduction to signed representations in binary. Click here to read the show transcript.

Episode 3.03 – An Introduction to Twos Complement Representation

In this episode, we switch from base ten to binary as we introduce twos complement representation and show how computers store and manipulate signed integers. Click here to read the show transcript.

Episode 3.04 – The Application of Twos Complement

In this episode, we continue our discussion of twos complement binary representation by covering overflow and how shifting left and right can be used to perform multiplication and division by powers of two. Click here to read the show transcript.

Episode 3.05 – Introduction to Offset or Biased Notation

It turns out that twos complement is just one of many ways to use binary to represent negative numbers. In this episode, we examine the use of offset or biased notation to represent signed integers. Click here to read the show transcript.

Episode 3.06 – Fixed Point Binary Representation

Up to this point, we’ve limited our discussion to binary integers. In this episode, we are moving the curtain to reveal the powers of two to the right of the binary point in order to begin representing fractions. Click here to read the show transcript.

Episode 3.07 – Introduction to Floating Point Binary and IEEE 754 Notation

Regardless of the numeric base, scientific notation breaks numbers into three parts: sign, mantissa, and exponent. In this episode, we discuss how the computer stores those three parts to memory, and why IEEE 754 puts them together the way it does. Click here to read the show transcript.

Episode 3.08 – Intro to ASCII Character Encoding

In 1963, the American Standards Association released a standard defining an 8-bit method to represent letters, punctuation, and control characters. This episode examines ASCII so that we can begin to see how computers represent language. Click here to read the show transcript.

Episode 3.09 – UTF-8 Encoding and Unicode Code Points

ASCII was developed when every computer was an island and over 35 years before the first emoji appeared. In this episode, we will take a look at how Unicode and UTF-8 expanded ASCII for ubiquitous use while maintaining backwards compatibility. Click here to read the show transcript.

Episode 3.10 – Signaling and Unipolar Line Coding Schemes

When sending digital data from one device to another, both devices must agree on how to represent ones and zeros. This episode presents how signal levels affect the delivery of data and how line codes are used to represent the ones and the zeros. Click here to read the show transcript.

Episode 3.11 – Polar and Bipolar Line Coding

In this episode, we continue our discussion of line codes by examining five schemes used with polar and bipolar signaling: NRZ-L, NRZ-I, RZ-AMI, Manchester, and differential Manchester. We also discuss differential coding and its benefits. Click here to read the show transcript.

Episode 3.12 – Run Length Limited Coding

By examining Run Length Limited (RLL) coding, we discover a way to compress the ones and zeros of our binary data by using differential coding. We also chat a bit about magnetic storage media. Click here to read the show transcript.

Episode 4.01 – Intro to Logic Gates

Logic gates are the fundamental building blocks of digital circuits. In this episode, we take a look at the four most basic gates: AND, OR, exclusive-OR, and the inverter, and show how an XOR gate can be used to compare two digital values. Click here to read the show transcript. Click here to read the show transcript.

Episode 4.02 – Truth Tables

In this episode, we introduce one of the most important tools in the description of logic operations: the truth table. Not only do truth tables allow us to describe a logic operation, they provide a means for us to prove logical equivalence. Click here to read the show transcript.

Episode 4.03 – Combinational Logic

Individual logic gates are not very practical. Their power comes when you combine them to create combinational logic. This episode takes a look at combinational logic by working through an example in order to generate its truth table. Click here to read the show transcript.

Episode 4.04 – NAND, NOR, and Exclusive-NOR Logic

The simplest combinational logic circuits are made by inverting the output of a fundamental logic gate. Despite this simplicity, these gates are vital. In fact, we can realize any truth table using a circuit made only from AND gates with inverted outputs. Click here to read the show transcript.

Episode 4.05 – Introduction to Boolean Algebra

Truth tables and circuit diagrams fall short in many ways including their abilities to evaluate and manipulate combinational logic. By using algebraic methods to represent logic expressions, we can apply properties and identities to improve performance. Click here to read the show transcript.

Episode 4.06 – Properties of Boolean Algebra

In this episode, we bring together our knowledge of logic operations, truth tables, and boolean expressions to prove some basic properties of Boolean algebra. Click here to read the show transcript.

Episode 4.07 – Identities of Boolean Algebra

We are familiar with algebraic laws such as multiply zero by anything, and we get zero. In this episode, we see how a Boolean expression containing a constant, a duplicated signal, or a signal being combined with its inverse will simplify…always. Click here to read the show transcript.

Episode 4.08 – DeMorgan’s Theorem

In this episode, we add one more tool to our Boolean algebra toolbox: DeMorgan’s Theorem. We then use it, along with some of our other tools, to modify an expression down to its simplest form. Click here to read the show transcript.

Episode 4.09 – Simplification of Boolean Expressions

In this episode, we take a break from proving identities of Boolean algebra and start applying them. Why? Well, so we can build our Boolean logic circuits with fewer gates. That means they’ll be cheaper, smaller, and faster. That’s why. Click here to read the show transcript and access the episode worksheet .

Episode 4.10 – More Boolean Simplifications

Because many students have trouble when trying to simplify Boolean expressions, we’re going to dedicate another episode to examples of simplification. We’re also going to show how sometimes, there’s more than one way to crack an egg. Click here to read the show transcript and access the episode worksheet.

Episode 5.01 – The Sum-of-Products Expression

Who knew how easy it would be to derive a Boolean expression from a truth table? By following a few simple steps, sum-of-products expressions are quickly converted to and from truth tables. In addition, the SOP expression is a heck of a performer. Click here to read the show transcript and access the episode worksheet.

Episode 5.02 – NAND Logic

The NAND gate outputs a logic zero only when all its inputs equal logic one. Let’s explore how this universal gate can be used to implement any Boolean expression. Click here to read the show transcript.

Episode 5.03 – The Product-of-Sums Expression

Now that we’ve studied the sum-of-products form of Boolean expressions, it’s time to take a look at the product-of-sums. This form uses logical OR’s to generate zeros which are passed to the output through an AND gate. Click here to read the show transcript and access the episode worksheet.

Episode 6.01 – Introduction to Karnaugh Maps

Here we introduce a graphical tool that when used correctly will produce a most simplified sum-of-products expression, all without meddling in any simplification of Boolean expressions. Click here to read the show transcript and access the episode worksheet.

Episode 6.02 – Two- and Four-Variable Karnaugh Maps

To make the move to a four-variable Karnaugh map, we are going to double the number of columns found in the three-variable map. And what happens when we halve the three-variable map? We get a two-variable Karnaugh map! Click here to read the show transcript and access the episode worksheet.

Episode 6.03 – Makin’ Rectangles

Let’s expand the capabilities of Karnaugh maps to combine more than just two rows of the truth table into a single product. Click here to read the show transcript and access the episode worksheet.

Episode 6.04 – Four-Variable Karnaugh Map Example

Many digital designs begin with a truth table. In this episode, we do just that, and then create the simplified sum-of-products expression by way of the Karnaugh map. Click here to read the show transcript and access the episode worksheet.

Episode 6.05 – Don’t Cares, the Logical Kind

Like a wild card in a game of poker, an unspecified truth table entry called a “don’t care” can make our sum-of-products expressions so much nicer. Click here to read the show transcript and access the episode worksheet.

Episode 6.06 – Don’t Cares as Inputs

This short episode shows how a complicated truth table can be clarified by using “don’t cares” to represent input values. Click here to read the show transcript and access the episode worksheet.

Episode 6.07 – 7-Segment Display Driver Design

Sometimes, it’s nice to take a look at old tech to learn a new tool. The 7-segment display has been in our lives for years – mostly in alarm clocks. Join us as we use a Karnaugh map to design a driver for one. Click here to read the show transcript and access the episode worksheet.

Episode 6.08 – Binary Decoders

What does it take to switch on a device? In some cases, like getting a soda from a vending machine, a number of conditions must be just right. That’s where binary decoders come in. Click here to read the show transcript and access the episode worksheet.

Episode 6.09 – Multiplexers

A multiplexer, sometimes referred to as a data selector, allows us to select which digital stream to route to an output. Designing this circuit is a lot easier than it sounds. Click here to read the show transcript and access the episode worksheet.

Episode 6.10 – Demultiplexers

A demultiplexer takes a single data stream and routes it to a selected output channel, a bit like one of those old A-B printer switches we used to physically select which printer we were sending data to. In this episode, we show how to design one. Click here to read the show transcript.

Episode 7.01 – The Need for Bitwise Operations

All areas of computing, from data compression to web design, from networking to digital image storage, from system administration to high-performance computing, benefit from bit manipulation. Click here to read the show transcript.

Episode 7.02 – Clearing Bits using the Bitwise-AND

Clearing bits within an integer is important if we want to isolate bits or set them to zero before we insert a new value. The bitwise-AND does this for us. Click here to read the show transcript.

Episode 7.03 – Coding Bitwise Operations

Discussing how to use bitwise operations to manipulate the bits of an integer would be academic if we couldn’t perform the operations in our code. The good news is that we can! Click here to read the show transcript.

Episode 7.04 – Setting Bits using the Bitwise-OR

The ability to set bits may not seem important at first, but many algorithms in computing depend on just that. Join us as we control bits and build integers from scratch using the bitwise-OR. Click here to read the show transcript.

Episode 7.05 – Flipping Bits using the Bitwise Inverse and Bitwise-XOR

Inverting or flipping the bits of an integer is the third and last method of “bit bashing” we will discuss. There are two ways to invert bits: either flip all of them at once or use a mask to identify which bits to flip and which to leave alone. Click here to read the show transcript.

Episode 7.06 – Stupid Binary Tricks

Having learned how to program bitwise operations, it is now time to flex our bit bashing muscles by investigating some creative ways to perform common programming functions. Click here to read the show transcript.

Episode 8.01 – Intro to Error Detection

Digital data has many benefits, but what happens if it’s in error? Moreover, how can we tell if a bit has been flipped? Our discussion begins with parity. Click here to read the show transcript.